Here are a couple of teasers. Familiar maps will be further renovated to promote a more "open" feel, while complete new sections will go through multiple drafts before being worthy of implementation. Those who played the games will recognize atleast one.
Next up
there's possibly a whole act that may be dedicated to these guys, so I'd better make them distinct
Right now I'm developing a set of RTP-centred maps for a "Special Project" When the project seems guaranteed to be developed, I'll make an official game page for it.
revising and making more custom character sheets.
art comission.
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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