There are two example partial recreations of two undertale fights in the video above, there are more possibilities in the engine, and some attack variations will be available later like the Gaster Blasters, these will come in separate packages or as extensions to the Original engine download. Other tweaks, bug fixes and extensions will only be for the engine.

Next up
Just finished drawing a new Profile Picture.
Just so everyone knows, this profile has been rebranded from Monelit to Monelit!Games. So that also means a new logo. (Still have the Old Profile Picture.)
Monelit!Dusttrust Pre-Remake Remake Phase 1.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.











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