Game
Plaguestruck

4 years ago

Here is a gif of that game and how far it's come. Currently adding sounds to give the game another layer of depth and more NPC's will be added soon to the houses and surrounding area.




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Currently working through the coding for the turn-based fighting portion of the game. Also, there is currently three playable rooms, those being your house, your living room and just outside of your house.

Finally getting into the realm of adding some objects to interact with. Remember these could be important. *Wink*

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

brung back my old oc plus a new one

...they don`t have names yet tho

2d lighting experiment