Game
Plaguestruck

3 years ago

Here is a gif of that game and how far it's come. Currently adding sounds to give the game another layer of depth and more NPC's will be added soon to the houses and surrounding area.




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Finally getting into the realm of adding some objects to interact with. Remember these could be important. *Wink*

Currently working through the coding for the turn-based fighting portion of the game. Also, there is currently three playable rooms, those being your house, your living room and just outside of your house.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?