Game
Demigod Simulator
5 years ago

Here is the devlog for June!


5.28.20

-Balanced more enemies, weapons & armors.

5.29.20

-Tested & planned more balancing of weapons & armors. (I'll be at this for a while)

-Changed many of the main character sprites and battlers to actually match their faces.

-Changed quest reward for Rachel's quest.

6.1.20

-Balanced & tested more enemies, armors, weapons & skills.

-Fixed a visual bug with Leo's weapon.

6.2.20

-Continued balancing stats.

-Fixed a flaw in the summoning system.

6.3.20

-Finished balancing stats. (for now)

-Created a trading post for rare gems & metals.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I worked so hard to get all four of them to the end safely, but then...

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Annie of the stars

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

:] me sigue sin gustar

:] I still don't like it