Hey guys! I'm here to bring you a little more information about the development and content that Willy & Friends (TR) is having. One of the things that has changed and which is most notable is the graphic quality. As these 5 years have gone by, I have learned and greatly expanded my knowledge of modeling, texture creation, lighting and techniques for the program I use (Blender). Willy & Friends is rendered via Eevee and hand polished via Photoshop, this is something that takes a lot of time, but the result is gratifying. Another thing in which I also had a great development was the issue of Character Design. The vast majority of animatronics in the first game were somehow "random" or simply copies of an existing design (which is not a bad thing, as inspiration is something that helps a lot while learning and understanding an area). This time, I studied the concept of what each animatronic represents and how its backstory alters its design.
Stay tuned! During the week I will always be posting short articles and teasers of the game development.
Next up
More progress!
Something in the House!
!READ THE ARTICLE!
More friends are on the way!
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Here's a sneak peak of the office in game. (Ignore those colored squares...)
Today I'm providing an alpha focused on the office setting. Feel free to leave your opinion and suggestions for future changes. I would also like to let you know that I will soon be releasing a teaser game to warm up the full game release, so stay tuned!
A small demonstration of how the game menu is looking :) Feel free to leave your opinions in the comments!
Sleeping
Back to work!
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