
Here's a look at the new pause menu, that you can actually re-open lol
And the Lighting rework i did for the Employee Parking Lot.
My mouse didnt record properly due to Resolution settings
I'm also remaking Textures, so they all look a bit off currently
Next up
Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.
TOMORROW... • ACT 2 DEMO AT 10:00AM
Final Teaser: Act 3 - June 22nd
Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.
Night 3 - Security Office (updated)
New Map: The Cave, now in development.
Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.
Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/
Join my Discord here: https://discord.gg/fA4JRVCVb4
(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.
ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour
0 comments