2 years ago

Here's a proper timeline of all of the finished FNaF fangames related to The Wiggles's puppets I have made.

(Brought to Life wasn't finished but played a very important role for The Awakening)


This is probably going to create a lot of questions, isn't it?

I'm sure you're in disbelief, or you may be confused, and that's perfectly understandable. It's a little hard for even me to believe I'm still doing this all these years later.

Phobia earned its title somewhere in 2017, and had many other titles before and after, as you can see. The term "Beta" was used for projects that were tests, and while the name doesn't make much sense for what the game actually was, I just thought it sounded cooler than "test".

I have little to nothing from Penumbra to Dread Beta, since A: I moved to a PS4 in 2016 and formatted my PS3 (don't really know why I did that but alright), and B: I deleted Dread Beta out of a personal distaste of it (somewhat jokingly, it was practically just Penumbra Remastered, just worse in quality and effort).

None of these except Phobia: The Awakening and Mercury Murray's Wunar Warp made it to the public, and it's all stayed as just a little passion project just in the name of fun. Nothing grand or special, and I'm staying true to that to this day, just with better knowledge on how to make a more enjoyable experience and also a much better (though not perfect) storyline.

What is Mercury Murray's Wunar Warp, and where is it publicly? If anyone has Little Big Planet 3 on their PlayStation 4 and plays online (which I kind of doubt), go search up my name there, I go by the same name and you'll find MMWW there alongside some, uh, "side projects" I made. It was basically a game where you played as Murray in a rocket ship destroying heads of the other puppets alongside other oddities, and it was designed to have no end, but it could be beaten if you played for thirty minutes total without dying.

As the image shows, a reboot for specifically the Phobia games was something I wanted to do pretty badly, I wanted to fix the issues I had with the storyline and also add better ideas into it, while still staying true to the series of six games that, while aren't even that great, do hold an important place in my heart. This is why Phobia wasn't entirely related to The Wiggles, and why I've made the move to change Phobia to Showman's. Phobia and even the older games added in new characters which were either poorly or somewhat alright edited images of the other characters.

And if all of that looks like a lot, I'm only showing one that didn't get finished! I've had many ideas come and go, and there's still a good amount of them that I happen to have, both in LBP3 and Blender. If I had to say how many different projects I started but didn't finish, no matter how much progress was made on them, it has to be over or near 50.


"Will any of these games be shown off on your YouTube channel someday?"

I have no idea. I honestly want to move one from all The Wiggles puppets stuff and focus on the new Showman's series only. There would be a LOT to talk about, and more importantly, I really don't want to cause much confusion around Showman's.


"Will you ever remake the older games or allow remakes of them if they're ever shown off?"

No.

It would seriously defeat the entire purpose of the idea for Showman's and onwards. These next few games I'm making are the remakes, even if they are pretty different, and they will be the last of this legacy of games I've made, because obviously I've been doing these games for years and I've wanted to make a new set of games that has a proper conclusion for a very long time, and I'm so happy that I'm finally on that road now, and also I'm incredibly happy to be sharing it with all of you as well.


And yes, "Penumbra" got its name as a joke, referencing a series of games by the same name made by Frictional Games, the people who made Amnesia: The Dark Descent, one of my biggest inspirations for horror games, and also my favorite horror game in general. Many of the older games (including Phobia) were more absurd and funnier in their nature, but I decided with the reboot I wanted to take it a little more seriously.



5 comments

Loading...

Next up

. . .

Perhaps this is a pointless post, and I'm sure people have seen it from an older image, but SHOWMAN'S: The Awakening is going to have an options menu!

(actually really cool news imo but also I need to say some things about it lmfao)

HAPPY HALLOWEEN!!!

🎃🧡🧡🧡🧡🧡🧡🧡🎃

Showman's: The Awakening | Gameplay Teaser

the sequel no one asked for but who the hell cares honestly im making stupid crap when i want.

comeing soon (like a couple of days/weeks probably) to dvd and video. or theaters. or pizza hut tvs that play football. ask parents permission before go online.

totally legit lore i promise (im lying)

Was looking through some old stuff and found the earliest image of Phobia: Long Hours' office. The screenshot was taken on November 14, 2021. The game wouldn't be officially announced until August 27th, 2022.

Time has gone by very fast ngl.

Beep boop beep beep boop boop beep.

he he he he he he he.

(tw flashing lights) leaked gameplay footage for showman's: the awakening

Car.