Since the test attack triggers whenever "Dodging time" is active, it also triggers during the Temmie encounter. To stop this, I added a variable that will prevent it from triggering. However, if you trigger a battle, THEN trigger the Temmie encounter, the test attack will be active. Which allows you to have your turn in the Temmie encounter.
This probably won't matter once I add more attacks and alter the trigger system.
Just thought it was interesting.
Welp, until next time, have a good one!
-KK
Next up
Menu Update!
Thoughts on the tileset for The Old Lands so far?
Menu
Here's a room mockup.
I've finally started working on a tileset!
tem speen. bery gud.
Unrelated to KK!FellSwap, here's a teaser for a quick DELTARUNE fan game I'm planning on making.
Progress Update! (ignore the poor sprite formatting)
Intro Sprite
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