
Here's a work in progress of Mr. L's third attack: his signature super jump! There's 2 parts to it, the first being the aiming of where you land and then charging up the power. With spiky enemies like Basilisx here, you'll have to intentionally miss
Next up
As the release for the next update draws near, I've been finishing up the character intro cutscenes. Here's Bowser's
The first test for detailed palette swapping was successful (for the most part)!
To thank you for the overwhelming support the release of the new update has received, here's a sneak peek at something I'm working on! (Wip)
There's a bulletin board in the middle of the overworld where you can save your game and read dialogue from each character! Who's who?
What the he- don't fight Goomba as Wario- (Clip provided in the Discord)
I'm very excited to implement Pixel9Bit's resprite of his Donkey Kong spritesheet in the future! It was also good to wait to make Diddy Kong playable because he resprited him too!
The Final Stand.
Welcome to the new improved Superstar Simulator experience!! With customizable battle scenarios and an overhaul of the flow of battles, let the new era of this Mario RPG Simulator commence!
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