21 hours ago

Here's all Scary Nights Changelogs, I'll comment them down below.




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Messing around with the pitch of the audio files in Vincent, it's almost 30 minutes long. (version 1.7)

There's some files names in dated hidden in Vincent files:

• 2015-06-25_00002

• 2015-06-25_00002_0

• 2015-10-19_00032

And then, this weird one, maybe the oldest of them:

• 03_09_14(00-40-12)ICON (unused in v1.5, removed in v1.6/1.7)

Times have changed.

58 pictures I took from the models of the levels in Vincent.

FNAF MAP 1:

• Night 2, 3 and 4 (1 on previous post)

• Multiplayer Preview

• Multiplayer Map

• Free Roam

• Power Outage

• City

FNAF MAP 2:

• Night 1, 2, 3 and 4

• Cutscene

• Free Roam

...

This is Fonky.

An unused animatronic hidden in Scary Nights intro (v1.0 build 2 and onwards) with a model and textures, and his jumpscare image is hidden in earlier builds of Vincent...who's this guy?

Follow the thread on YouTube ↓

http://youtube.com/post/UgkxO3CFE3Z1Z2bgu0y1UqfBylNDqWoGyRDO

"scare.png"

Unused in v1.5, removed in v1.6/v1.7.

Lmao I ripped the textures from it.

Basically all clones of Vincent ordered from oldest to newest, and from which they derive from.

All* Vincent videos playlist update.

Jackpot! 777 videos.

I think I can get it to 800 videos soon!

"To be Continued... (MAP 2!)"

Unused in v1.7, removed in v1.8 onwards.