UPDATE DEVLOG (yipeee)
So, a huge amount of progress has been made recently. A decent chunk of the map is done, but it's yet not enough. I need to finish the map and decorations, and additionally adjust it so you can safely walk around.
Not all puzzles are also finished, and not all pages are placed around.
What about mobile? Is it finally coming?
I originally gave up on mobile port of this fangame because of the weird steps you had to follow to make a port, and simply because of the difficulty of it in the first place.
I have been testing stuff on a empty and seperate build that is meant to test mobile controls, but I am not going to promise anything yet.
Will Slendrina finally function properly?
I apologize, but possibly not. I have no idea how to code Slendrina's AI without breaking anything here and there. I will be trying my best to implement it after the update!
However.. there's a new, challenging enemy you will be able to find in the new update. They have been scrapped from the previous versions of the game, and now they have returned for revenge.. 
Will Grandpa ever wake up?
Nah, let him sleep smh. He's been chasing the players for two games bro.
What could be an estimated release date of this update?
I have no idea, because I also do other things, such as games on Roblox and YouTube videos (though this is the more rare one), and I often forget about STC3R.. for some reason.
That is it for this devlog article thingy, if you have any questions, don't hesitate to hit me up. I'll try my best to answer them the next time I'll be online :D (same with suggestions, i'll try my best to read all of them and accept or deny.)











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