Game
Steel Maiden

2 years ago

Here's the attacks in Quirk'etal, all eight main girls utilizing their melee weapons whether they be elemental or not. Hopefully they'll add variety to the combat system and allow for an interesting game!




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Hey all, long time no post? I've been very busy and have redone the whole engine of Diamond Dolls. I've make their main attack method be rolling, and while it's not much, it's a great gimmick that'll go a long way in a platformer!

This is the pause menu for Creature Hunt. I know it's not great so far, but still good for showing the basic meters for the player and shows a menu to access energy refills.

Hey all, been a long time since I updated Levity Fleet, but I've returned to it. This time I gave small updates to LF4, the most recent game in the series, and I made sure the gimmicks would work decently. Not that it'd save the game much.

These are the minibosses of Creature Quest, sure some have been recycled from Steel Maiden, but most are totally new. Yet they're programmed to function well in a topdown game, making for a somewhat fun challenge.

The default weapons for the heroes, half of them have rapid fire while two have a charged shot and two have a three hit melee combo. Definitely unique and different from what their predecessors had, and far more energy efficient.

Might not be much of an update, but what I did here was give Steel Maiden's special weapons their own colors. Similar to Megaman, it's a good way to know which weapon you have so you don't get confused!

A big change from the tiny sprites I usually draw, we finally have some pixel art for Steel Maiden. Might not be amazing, but still looks great anyway.

Different from the usual weapons of Megaman, and they're coming from rather unique villains that Steel Maiden will fight against. Instead of the usual elemental stuff, it'll require imagination to figure out weaknesses!

Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.

The fortress bosses for Steel Maiden to battle against. Some look rather familiar while others are quite new, but they'll provide a great challenge anyways. The bottom boss is the final boss, and it'll be the strongest of the group!