
here you can see the random level generator in action
Next up
Hi welcome to the beginning of my devlog where I will show you the development process of my game overworld
I have also work on the main menu of the game but I cant show realy alot because I just did the model
some concept/croquis of some model for some futur use
sorry for the long delay but I have some personal issues
but anyway there is my progres
like you can see I have focus my self on gameplay and the desing
like enemy , the basic of the combat system will probably evolve in the futur and random Item
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Another house i made long time ago.
Runestones: from concept to in-game modelπΏ
Shadow The Hedgehog X pixel art
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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