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4 years ago

here you can see the random level generator in action




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Hi welcome to the beginning of my devlog where I will show you the development process of my game overworld

I have also work on the main menu of the game but I cant show realy alot because I just did the model

some concept/croquis of some model for some futur use

sorry for the long delay but I have some personal issues

but anyway there is my progres

like you can see I have focus my self on gameplay and the desing

like enemy , the basic of the combat system will probably evolve in the futur and random Item

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Another house i made long time ago.

Runestones: from concept to in-game modelπŸ—Ώ

Shadow The Hedgehog X pixel art

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.