Here you can share whatever, like literally whatever, but would be cool if it's something you made
Next up
Here you can share what you made with the Main version's level editor Although it's currently pretty barebones, you can still probably do some stuff with it, it will definitely be updated in the future, but so far it is what it is
Merry Chris-- uhh, i mean, surprise! 0.3.0 demo released as part of Christmas SAGE (which by itself is a surprise too) You can check it and other games out at: https://sagexpo.org/ The short summary is new levels, new skins, some changes, the usual!
update 0.1.2 added 1 more level - not so green zone from simple sonic worlds ex for anyone curious when's the source code becomes available, i was waiting for the new core engine version, seeing as it is now released, i'll try to start working on it soon
See ya' at September 2nd! 👀 https://sagexpo.org/
The hit video game from where the hit Scruffy skin comes from, Super Freaks 1 Ultimate edition, is now available on GameJolt! It's a goofy wacky co-op platformer with great levels and soundtrack Go help them out with a follow at: https://gamejolt.com/games/superfreaks1ultimateedition/861288
i have officially lost my mind
update 0.1.1 added 1 new level - Sunshine Paradise from Open Surge i wanted to make some fancy release post, but i guess it worked out even without it, thanks for playing! oh btw, try using the auto-updater ingame!
So, um, hi, i'm making a framework for a program that barely anyone uses, hooray As of right now it's pretty barebones in terms of what's planned, but it still maybe (jk) resembles a sonic game https://gamejolt.com/games/linum-framework/513673 More info in article below
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
0 comments