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Game
Half-Life in SW2
3 years ago

hev suit

next up: still weapons


Couldn't get the HL1 weapons done.

Decided to turn this lifeless husk into the canyons with a wet floor.

Started implementing HEV Suit and a Health Bar (you can't pick up any weapons until you've put on your HEV suit)

Fall damage works as intended and takes away health of a round(fall velocity * 10)

Will implement other types of damages when I look through the codes



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Next up

placeholder beretta + hev suit intro + suit power system in the making

zerogxplode, health kit and suit battery

(i'm having troubles in importing weapon anims into blender; i have blender source tools btw)

sorry for a long hiatus. fall damage and a placeholder crowbar is all i could do for now. might pump the damage up

OCTOBER 13 2026

One step in remaking Half-Life in Shockwave 2: sounds

Coming soon: weapons

SGI-STRIKE REMASTERED - WEAPON DEMO

First Shockwave 2 project ever has been remade.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_