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108
Game
Half-Life in SW2
3 years ago

hev suit

next up: still weapons


Couldn't get the HL1 weapons done.

Decided to turn this lifeless husk into the canyons with a wet floor.

Started implementing HEV Suit and a Health Bar (you can't pick up any weapons until you've put on your HEV suit)

Fall damage works as intended and takes away health of a round(fall velocity * 10)

Will implement other types of damages when I look through the codes



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Next up

One step in remaking Half-Life in Shockwave 2: sounds

Coming soon: weapons

sorry for a long hiatus. fall damage and a placeholder crowbar is all i could do for now. might pump the damage up

placeholder beretta + hev suit intro + suit power system in the making

OCTOBER 13 2026

zerogxplode, health kit and suit battery

(i'm having troubles in importing weapon anims into blender; i have blender source tools btw)

SGI-STRIKE REMASTERED - WEAPON DEMO

First Shockwave 2 project ever has been remade.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday