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JO Rush
5 years ago

Hey again everyone! Boy it sure has been a while huh? As stated a while back, this project has now been moved to the Unity engine. With the help of Universal Fighting Engine, I can get back to updating this project. I'll go into more detail below.




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A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.

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Big news everyone. Version 0.6 has finally dropped...TODAY! This build took a bit longer than expected to finish, but we're finally here! Hope you enjoy.

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With 0.6 being out, work has now begun on the next phase of the project. Follow for more updates here: https://twitter.com/SonicProjectJ1 or https://www.youtube.com/channel/UClVUbvUd4DSn23nz_bqb1IA

An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.

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Here's a look at the stage in action.

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Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.

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Hey there everyone! It's been forever since I last used this site. Figured I would get back into posting on here for now. Stardust Rain has been my primary focus these last 2 years, and I want to start posting updates here again. More updates soon!

I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!

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