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Sans Simulator 2 will have a 3 player mode, where 2 people will control the souls and one will control sans
Sup guys, i've added new stuff in the game * A fatigue bar: The more attacks you use the more you'll increase the counter. Also sans will fall asleep if you fill the meter. * Better resolution * Blue soul * New bone attacks
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
I worked so hard to get all four of them to the end safely, but then...
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.










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