Game
Friday Night Funkin': Clicky Engine
4 months ago

Hey Clickyheads!

Soo.. 6 months, I haven't been really.. well, working on the engine.

Basically - Clicky Engine hasn't been in development hell, Life caught up to me and i haven't gotten much work done.

But rest assured, IT'S NOW BACK IN DEVELOPMENT!




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We are now nearing the Alpha Stage of NicoPaint!! Alpha 1.0 will include things such as.. - New Drawing Engine - .PNG Support instead of .BMP - Better Optimization - Less bugs (hopefully.. ^^)

And more!!

ok look at this sesbastian (my sis drew this)

First ever devlog! From here on out, I'll begin posting weekly devlogs to up you guys on progress!

Sooner or later, I'll begin sending out private builds for public playtesting!

Here's a sneaky of the W.I.P freeplay menu! (NOT FINAL)

Hey! Long time no see.

NicoPaint Alpha has Offically begun full on development! Might take a while, But it's being progressed!

Heres a screenshot of the new U.I, Along with new Undo and Redo options! (NOT FINAL)

Cya!

(EVERYTHING IS SUBJECT TO CHANGE.)

So

i may or may not make an full art of some person or i may just leave this like that-

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.