Hey everyone. I've recently started a Ko-fi account to help with development of this game. If you'd like to help speed development along, I'd appreciate the support. You can even get a new build on the highest tier!
Next up
The Renga Boost mechanic is the central mechanic of this game. You can use it to cancel attack animations before or on hit, or use it to strengthen certain attacks.
Captured Mar.9th, 2023.
Hey there everyone! It's been forever since I last used this site. Figured I would get back into posting on here for now. Stardust Rain has been my primary focus these last 2 years, and I want to start posting updates here again. More updates soon!
Marco is about 45% complete. Here's a small combo showing the work so far.
#screenshotsaturday #indiegame #indiegamedeveloper #fightinggames #indiefightinggames #FGC
A clip of the fighter Marco Feng, showing off the Renga Boost mechanic
Captured Jan. 1st, 2023.
#indiegamedev #fightinggames #indiefightinggame #fgc #indiegame
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
#screenshotsaturday #sonicthehedgehog #jojosbizarreadventure #fightinggames #fangame #sonicfangame #indiegame
I decided to completely overhaul the Astral Street stage. Also, I'm working on the game's first trailer, so be on the lookout for that!
Introducing Eric Williams, a British vlogger and martial artist prodigy with a fascination for retro tech (well, retro relative to their time period). Eric uses Ventitus Renga, which lets him control wind.
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
Marco Feng's Renga ability type is called "Pyrosos". It grants him the ability to generate fire from his body.
Captured on Mar.9th, 2023.
Small Update for now
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