Here is a log of everything I have done in "Fallen World" so far.
1) I have made a basic but smooth player movement. The player can walk, jump, and lock its movement in place.
2) I have implemented a gun into the game. You can use it to kill enemies, and fire in 8 different directions.
3) I just recently finished implementing a wall jump and wall slide script so you have more mobility.
4) I added dashing into the game. You can dash up, to the sides, and on any diagonal.
5) I just purchased the art for the game, and everything it comes with. This will allow me to actually make the game look good.
Alright, since you have read this far, you get a prize. Tell me a game mechanic to implement into "Fallen World" and I will do my best to create it. Here are some examples:
1) Grappling hook.
2) Golden feathers like "Celeste"
3) High recoil shotguns.
Just tell me an idea, and I will put it into the game.
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