Next up
A fast look of the new tables and hiding in them, I removed all the placeholders.
Just a fast devlog of the game free-roam, hope you like it mates! (all the assets are subject to change in the future, the entire restaurant will have different assets, these are place-holders)
0.2.4b is out now! Here's the changelog
This is how the laptop is looking, it's like I wanted.
I'll be improving and making more effects to make in as inmersive as possible
This is the idea of the secret night gameplay, tell me what do you think about it!
(Edit) A lot of models and sounds are subject to change, they are placeholders like the tablet and the cameras images.
Me when I realize how much work I have to do both on Clickteam and Godot (I have more than 5 months with a single game yet and I have to code like 3)
I love when Godot doesn't Godot :)
The menu boiii
I'm currently working on the achievements systems, hope to finish it as soon as possible and start with the animations improvements
I'm currently working so hard in the visuals and in the settings menus, I'm trying my best with it taking in count that I've never made any settings menu, once the demo's out I would love to see what you think about it










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