Game
Five Nights with Mr. Pickle
2 years ago

Hey gamers! Small update:
Reworked Mr. Pickle and Sournale to be consistent with Gamer Gumba.
Gamejolt gamekey is now hidden.




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Don't mind me just sharing some behind the scenes stuff.

IT'S ALMOST HERE!??1?!?!??/?!?!!?!?!?!??!!??!?!?!?/1/!?!?1?1???!!?/1?!?!?!?!?!????!??!/11?1?!!?!?!?!!?1/1?!?/1!?!?!??!/1?!!?!??!/??!?1/!?!?!?1?!?!?11!?1?!?1????!?!??!?!?!???!/1?!!?1??1/??!!??!1/??!?!??/1!??!/!??1?///!/!/?/1?1?!?/1?/11//!!??/!/!?!/1/1/!/!/

Working on some achievements for the remastered version. Here is a sneak peak of some of the images.

And with that, all the characters should be finished. They take up about 800 lines of code. (more or less) The only things left to do are some small easter eggs and balancing the game. (to make sure max mode is possible.)

WASSUP GAMERS!?! In case you don't know yet, I am remaking FNwMP in the Godot game engine. It will be more polished, (possibly) have achievement support, and even some secrets. I will try to post more here when it is closer to being finished.

I got the Gamejolt sign in stuff working, so that's pretty cool. I don't know if I'll add anything other than achievements, but who knows?

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc