
Hey guys! The game jam is almost about to start, so here's a little sneak peak of what were working on :)
Next up
Hey guys, I'm a game dev who's attended a few jams before: https://myisaak.itch.io/ and looking for game designers. Does anyone care to join? DM me on Discord: MyIsaak#6024
Hi guys, take a look at "Big Bad Wyrms", our fast-paced sidescroller adventure where your goal is to defeat the boss wyrm. We hope you can beat the game and have fun! https://gamejolt.com/games/big-bad-worms/730795 Credits go to @CreativeSpark , @DDevJames
and myself.
Do you have what it takes to beat the boss? Take on the challenge, and please leave a rating of the game here: https://itch.io/jam/bevy-jam-1/rate/1428482
I decided to use the scenarios from the movie one of which is perfection itself, the graboids get more sensitive the more together you are wink wink.
Animating those graboid arms was a heck of fun! hope you enjoy it!
Did you know? The Horror Forest level of our game is based on the Felix the Cat 1988 movie. The trees and slime was referenced to the scene where Felix meets the old dwarf guy. This level was also inspired by Thriller Bark saga of One Piece, zombies + BG.
Congrats to the winners and congrats to ALL participants. The games entered in this jam were AMAZING & incredibly hard to judge. Game Jolt staff will reach out to the winner via the email associated with their Game Jolt account!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
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