Game
FNAFB: The Year 1972
9 years ago

Hey...


So… It’s been a while… Why is that? And what the fuck happened?

  1. Starters, school. (Of course) I’m pretty sure you have heard this scenario before with other game devs, so I’m not going to explain.

  2. LIFE. Seriously. I have to do stuff other then FNAFB.

  3. Playtesting! I have around 4-5 people playtesting my game right now. And i want this FNaFb game to be GOOD one. Unlike the other shits i made in the past.

Anyway! I’ll have the game coming up pretty soon. And i promise you that this one will be good.



2 comments

Loading...

Next up

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.