What I've Been Doing
November-Now:
From November, I've been creating an incredibly powerful yet lightweight framework for Unity developers to use to make games named Reign. Reign will be used to make every game I create from now on, and will get my attention until I think there is no more perfection I could apply to it.
January and February:
I began to create Great Flarp Birb 2 with Reign 0.2.2.0 before I recreated Reign from scratch for version 0.3.0.0. These versions of GFB2 are now scrapped, but were a good lesson on the architecture of Reign and how I should upgrade it.
March:
This month, I finally began creating Flarp Birb Horror 2 (v0.6.0), which is what Reign was originally created for. I have made incredible progress so far and will devlog my efforts in little features I create for the game. I hope to continue my progress until v0.6.0 is done, then I will fully devlog my development on the fabled v0.7.0 (sounds very weird to hear).
v0.6.0 of Flarp Birb Horror 2 will contain Chapter 1 of Flarp Birb Horror Remastered (FBHR), later minor updates will add the 2 other chapters of FBHR until I decide to begin work on FBH2, over a year after starting the project.
Thank you for your patience, I hope to see you soon!











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