August 3rd - 2025 Undying:
Undying can now be slowed down by having the camera up while having his cavern channel queued for display,
Undying's new dread mode removes this stall instead of dividing his move timer upon movement,
Undying now plays a sound cue when moving,
Mascot PNM:
Can now be stalled in Channel 10 while on aggressive,
Dread Movement division changed from 4 > 3,
Flash Beacon recharge time changed from 2.5s > 2s,
Slester:
- "L Token" logic adjusted to fix aggressive issues
The Shades:
Move Timer changed from 8s > 10s,
Agony:
Leave Timer changed from 2.5s > 2s,
Deez & Nuts:
Now uses a kill timer instead of timed event for death,
Post-Mortem / Shade Donald:
Now has a 1.5 second grace period when switching cameras to avoid unfair clicks.
1 comment