Undying and Mascot PNM:
Move Timer changed from 20s > 16s,
Hourglass:
- Internal grace timer changed from 0.67s > 1s,
Smile Dog:
- Should now properly disable Belial in all cases,
The Shades:
- YBF interaction delay shortened,
Deez & Nuts:
- Now uses a secondary leave timer to deal with them quicker and during cutscenes,
Post Mortem / Shade PNM + Oswald:
- Stabbing YBF now restores 0.5s to their kill timer
New Characters:
- Classic PNMinnie added
- Aggressive and Dread modes for both Classic Ace and Minnie
New difficulty offset system:
- All characters will receive up to a 1.5 second difference in their base move timer cap to make each run slightly different
The Rest:
- Bug Fixes and some other things I forgor
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