Next up
minor bug fix:
-no annoying press spare button 2 times at the start
fun fact: this is the OFFICIAL sp!dt posthumus concept art and design!
HAPPY NEW YEARS! + UPDATE ON THE GAME
every 2 years
IM HOPING THIS IS THE LAST UPDATE I NEED TO MAKE THIS FAIR :SOB:
-added an act to help less experienced players
-fixed inconsistancy
-added necessary death sounds
-changed one blue bone to white in an ending
-fixed uh uh uh stuff or stuff
As a Christmas Gift and early DTX Anniversary special, here's a preview of the Phase 2 theme "Maniac's Revenge: ABOVE AND BEYOND", done by Nickolas
(sections were spliced for this preview, do not take this as the final direction )
balence and bug fix update.
-balenced the final attack slightly
-balenced second attack slightly
-added more sound effects to one ending
-made it so the die bone does 7 damage instead of 10
-fixed a really jarring bug in one of the endings cutscenes
GAME RELEASED!
update on what's going on with thanatos (art by kris)
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