Game
FinLab
4 days ago

Hi all, I know the release is a little early lol. I absolutely grinded this week and was way ahead of schedule. It's a fairly short game, but it's one I'm super proud of. This has been one of my most fun projects in a while. I hope others enjoy it too.




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My new web game FinLab is out now for free! Manage exotic and occult fish species. And discover new species as you play. Unlock decor and themes to make your tank yours. It's your tank, your way.

Did you know:

In my fish game, different species have a social factor which not only affects how many peers they need to be happy, but less social fish will follow their schools less and generally will be more apathetic towards each other.

I've been playing this level pretty much all afternoon. The momentum is so fun. I upped the speed just for this (really puts the Accelerate in Acceleroll!) (Also sorry Apple's Emoji keyboard randomly opened)

Teaser for a hobby game I've been working on the past couple weeks! It's a fish management game with a frutiger aero aesthetic. It combines tycoon games with a pet simulator. #FrutigerAero #Fish #GameDev #Unity #3D

🧪Testing a new feature, tank temps! Fish now have a desired temp range. This is user controlled but a) the more extreme the more expensive the daily bill is, and b) it will slowly drift to the environmental neutral (affected by season and weather).

After getting some feedback, I have done some tweaking to the camera. And I added a slider to control the move speed. I've also lowered the values even more. This will be in the Time & Temp update.

🧪I am testing the concept of time and a more uncertain market. Non-free fish have fixed stock every day, and the market becomes more saturated when you output fish during the day (per species).

Sorry for the spam lol but one more thing, snow visuals are improved. Including a slight frosted glass effect and way more dense snow. Winters are very snowy in FinLab! Snowstorms can last days.

What's a good time system without a weather system as a companion?