
Hi everybody!
I'm very exited to announce that the stable release (version 1.0.0) is finally there!
*Download it
*Play it
*Give me your feedback
*Tell a friend if you liked it!
Next up
I noticed that some players did not find the door to the wizard's house, so I put two torches next to it... now it should be seen :D
Come along, descend into the depths of the dungeon!
The 2nd beta for the 1.2.0 release is here (downloadable for Windows & Linux). It contains controller support, voice acting and many visual and gameplay improvements.
One new environment piece is the forge in the doomed town.
I added some hit feedback to the game.
This rat has a hard time against the sword...
Hello everybody,
I just uploaded Beta3 of The Fire of Ardor.
The new version features a whole lot of improvements!
Be sure to also check out my newest dev blog:
https://www.gamedev.net/blogs/entry/2268147-the-fire-of-ardor-pu…
Hi everybody!
I just published a new blog post regarding the development of my old-school dungeon crawler / RPG.
It's moving towards version 1.0 and will be available for free. There is more information inside the blog entry:
https://www.gamedev.net/blogs/entry/2268945-the-fire-of-ardor-ge…
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
Just released the third public beta of my old-school dungeon crawler game The Fire of Ardor - Quest for the Soul Stone.
If you like RPGs and raycasting graphics, you might want to check it out. I would appreciate your feedback!
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