Version 1.1.0
- Reworked Actor Commands and removal of Party Commands
- Each actor now has a chance to escape battle during their turn
- Fixed a bug where maps using OCRam_Passages did not load correctly the first time they were visited under certain conditions
- Updated Robin's actor art
- Added more skills and passives for all actors to learn
- Minor nerf to Felicia's ability costs
- Minor nerf to permanent stat raise passives
- Balance changes to Hard and Nightmare difficulties
- All enemies have been rebalanced to adjust to different difficulties
- Added more treasure chests to all maps
- Fixed a bug when pressing the action key where an enemy shattered caused the game to crash
- Addition of a proper FPS Limit plugin to fix playtime on monitors that run more than 60 FPS
- The accuracy of both physical attacks AND magical attacks are now tied to an attacker's hit rate
- Balance changes to all elemental magic skills
- Added message text sound effects
- Addition of 2 new side quests
- Pre-emptive attacks no longer reward you with extra actions, and instead, everyone on the team is guaranteed to move before the enemy
Next up
Hey all! Thanks for checking out my new project! After taking a break, I believe that a lot of people will be impressed by the improvements of this game compared to my previous project. Here's an update on the battle HUD!
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Showing off player 2 😎
What do you think?
Szayel Aporro Granz - Bleach
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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