So this year apparently I am very busy and will not make many games like last year, because I will focus on fulfilling my obligations, but I will try to find a day to create a new short game or update a game, okay?
Thanks for reading!
I updated the game with @TakameKitsune suggestion! Thank you for the suggestion, but now speaking of my disappearance on the platform:
So this year apparently I am very busy and will not make many games like last year, because I will focus on fulfilling my obligations, but I will try to find a day to create a new short game or update a game, okay?
Thanks for reading!
UPGERECRY released!
It's another simple game I made in one day at Turbowarp. The objective is for you to use your jetpack to collect the Crystals so as not to increase the fire.
Note: From now on I will communicate when the game release.
(The bug in the video I'll fix later)
About below:
Today I managed to make a skill tree for the game, I intend to increase it by making the player always come back stronger each time he is defeated.
I added sound effects to the texts, balanced the health and damage of enemies, fixed the player's defense system, also added that by completing the level you recover all your life.
I took some photos and videos of the game:
Good evening!
Today I made a very simple game in TurboWarp in which you have to use your bow to protect yourself from the squares that come towards you.
Images about some things about the project.
Good evening!
Good evening!
Today, I finished adding the enemy spawning system. Now I pretend make the player stats and combat system.
My first #FanArtFriday :)
Version 1.2.0 is available!
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