Long time no see! (Or not. I forgot how long its been.)
SPRITES
Regardless of how long it's been i've been focused on overworld character sprites and I'd say they look really good! My style has improved by a mile so I'm revamping the ruins and snowdin tilesets. They look a lot cleaner than they did before.
Still deciding on an outfit choice for the Sans replacement even though Frisk sprites are done.
CODING
Sadly there has been no coding going on whatsoever.
Despite WANTING to switch to Godot I don't know GDScript and don't like using python. So until then we're still using Gamemaker Studio.
HIRING
Getting new people has been a HUGE flop.
But we got the AMAZING owner of DUSTTALE: Deathwish ( @BrickyNicky ) to join the team! 🚎
Application forms are still open by the way.
GAME DIRECTION
Before this post there was no general direction of where the game was going but there's a lot of progress story-wise. Still concepting a lot though.
Happy to say that things are going good.
MOVING UPDATE
For the most part I'm moved in. I'm working at my own pace now because I gotta work on DUSTTALE: Deathwish and UNDERTALE: Fallen Angel.
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