
Hi Guys, so i have a thing to asking about "fighting game dev" parry,counter,grabing ,What things are necessary to balance a Good Fight game?
Next up
About the Game progess (the name still in my Gamejolt Banner) i made 3 animations for now: Idle,run with gun,and run and slash swing: Update 1
Testing Shot Running Animation (Read: Have a shot SFX)
Hanky (Wip) for future animation! ;)
Hank Model 3d, Style PSX/N64 gen!
Frisk
So many basic animation i do for this Alpha ver,but,i want to put (IN ALPHA) a special fire weapon (in alpha,will no have many opitions in game shop) but yeah,here go to continue!
Bowser Mirai Xenoverse Traveller,8bits nes style, the future doomsday ominiversal!
A Jebus Fanart (testing a adobe animate brush)
studying, and making new sprites for the project (Fluffy imperial) I will try my best to be more patient with this project (prototype video)
More from Fluffy imperial proto v1. study movements style beat em up












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