Game
Theia - The Crimson Eclipse
5 years ago

Hi guys! Theia will soon be available in GERMAN language! This translated version of the game has now entered its testing phase! Stay tuned ; )




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I just added a patch to convert the German version of Theia from v1.0 to v1.1. There were some minor issues.

The full v1.1 version will be uploaded asap! The players that downloaded the v1.0 can just get the patch and overwrite the files in the folder! :)

A boss harder than usual is giving you trouble? Do you want to talk strategy with some other players? For all things Theia, join the new Discord server and share your mastery with the community! Click the Discord link to join us! https://discord.gg/nMVzavM

Hi everyone! I'm glad to announce that the SPANISH version of Theia is now online! The game is now available in FOUR languages (English, Italian, German and Spanish)!

You'll find the release in the game's page : )

Hello, guys! Here's the results of the Misao Awards 2019! I'm really glad of what Theia could achieve in this contest: 10 Awards, including the "Game of the Year"!

You can find the list of the Misaos' winners here: https://rpgmaker.net/forums/topics/25014/

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Showing off player 2 😎

What do you think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM