
Hi, I'm developing Dodge Dodge Demo, a game where all you have to do is dodge! Dodge the squares and try not to get lost with the visual effects that appear to the rhythm of familiar music. (translated)
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Hi, I'm developing Dodge Dodge Demo, a game where all you have to do is dodge! Dodge the squares and try not to get lost with the visual effects that appear to the rhythm of familiar music. (translated)
Hi, I'm developing Dodge Dodge Demo, a game where all you have to do is dodge! Dodge the squares and try not to get lost with the visual effects that appear to the rhythm of familiar music. (translated)
Hola estoy desarrollando Esquiva Esquiva Demo un juego donde lo único que tienes que hacer es ¡esquivar! Esquiva los cuadrados y trata de no perderte con los efectos visuales que aparecen al ritmo de las músicas conocidas.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
Finished work on the emotions of a new character for the tank universe
Showing off player 2 😎
What do you think?
My D&D art for my family so far (WIP if you couldn't tell)
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