
Hi, I'm not sure if this counts but this is a proof-of-concept Sonic game created by me solo on the Flowlab game engine. It is inspired by the Master System version of Sonic 1 & 2.
Link to game: https://flowlab.io/game/play/2061956 (Game is slow on some PC's.)
Next up
Just a simple & cut-down 3-act version of Sonic 1 I recently created for the Flowlab (Free Edition) engine, just to show the potential future for 2D Sonic games created on the platform.
Link to the game: https://flowlab.io/games/play/2591027
Hi, I'm not sure if this counts but this is a proof-of-concept Sonic game created by me solo on the Flowlab game engine. It is inspired by the Master System version of Sonic 1 & 2.
Link to game: https://flowlab.io/game/play/2061956 (Game is slow on some PC's.)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Shadow The Hedgehog X pixel art
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










0 comments