Hey I finally finished High Rise Run 2.0
This includes:
-3 more levels
-Helicopter cage (to stop you)
-Survival Gamemode
-Survival boss (you have to run from it)
-background music
Please comment if you run into any problems.
From Steveon
Hey I finally finished High Rise Run 2.0
This includes:
-3 more levels
-Helicopter cage (to stop you)
-Survival Gamemode
-Survival boss (you have to run from it)
-background music
Please comment if you run into any problems.
From Steveon
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
We are under attack!
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
I-Buki
Mio-Da!
Ibuki Mioda!
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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