4 months ago

hmmmmmmmm...

Anime girls.




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#Devruary

i have the habit of not planning ahead for anything game development wise (like, not planning any attack patterns or dialogue) and just end up going with the flow. but that usually works out for me.

#GJAsks

I just want to say it, I think it is pretty obvious what game I will continue to come back to... right? I make Undertale fan games after all.

Bad Apple!! as an Undertale fan game... pretty hard when doing a minimal changes playthrough. (as far as i know, that would be only 2 changes as displayed in the top corner) It took me hours to be able to do this successfully. go play it (link in article)

yeah should be good

Stronger Than You - but its a Sans Fan Game. really hard, that first half was not meant to be a no hit if you were wondering, it kinda just happened. game by @OneCJ (again) play it here its fun: https://gamejolt.com/games/sty/967449

im still fighting Shanghaivania Ink.

Finnaly

it took me 2 hours to make this, at 10 and 11 at night, but i think it was worth it. took that long, because i had to perfectly hand cut every pixel, 5 times over because i didnt know if i wanted a background on the logo text (though decided against it.).

#Devruary

The first game i created was SlipTale, which happens to be my first Undertale fangame, and ontop of that, i would like to remind you guys, i made my first Undertale fan game BEFORE playing Undertale for the first time, which was this :D

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Shanghaivania. Despite hating the game, i still play it because im to damn stubborn to quit something i have already started. i have improved though, ive had better runs that i didnt record.