Hoi, I'll focus on making games than engines. After Murder Drones, will start working on my own game series (no one asked), will still make funny fangames, engines are such a drag at this point — posting this comment here is epic, cause GJ is dead af
Next up
What the hell new variable, you were suppose to fix the problem not join them,
Testing tile scrolling, some play testing that got an editor and lighting effect, I guess that's something? Never made tile scroller before, but I must acquire such skill, sorry GameJolt, it ain't a Sans battle,
Paper Drawing Chara & sadly dying sans, I haven't done that in a very long while, but hey, here it is! Might do one more tomorrow. Tried a new "style", going out of the comfort zone and venturing into the Underground, #FanArtFriday #Undertale #Chara
Hoi, Text Engine V2 has been updated, Crypt font (most requested thing), added 2 new spawn text, added one new effect, and changed Text's command inputs, oh, and also made a tutorial cause it seems some users misunderstood how the compiler works lol,
First Project Touhou fanart of Reimu! (right one is mask) and also hi! I'm back from my fortnight hiatus, by hiatus I mean tons of work. I'll continue working on projects. To start the day off, I drew something, I know, where battle? #Touhou ~Thanks!
Cyn poster thumbnail and Cyn Sticker! Another drawing since forever, this was both a practice run and a thumbnail drawing for the Undertale Murder Drones FanGame. I'll be posting Dev-log by the end of the month—I'm drowning in drawings, #Cyn #MurderDrones
Oh hey, it's announced, and that's cool, Undertale Murder Drone is announced, but the game is still in development, it's not out. It will feature two phases, a new custom soul mode, and goober Cyn, ~Thanks!
Chara's Pain cause Sans battle is a big pain lol, another paper drawing sketch. Yes, I'm doing all the fan battles, I want to draw too lol, #chara #undertale
Very professional level of playtesting (no it's not). A game with scrolling and projectiles (on Scratch) Obviously the fancy square won't be there during the final version; its color grading is too good. The prototype for this went fine! Now UIs! (death),
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