Game
Tyke and Sons Lumber Co.
2 years ago

Hold on, 10k followers?

I am so happy! And how long it's been... :')


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I found another unused model. "Watermelon Fredbear" was supposed to appear in this game, though I really just liked Nightmare Fredbear, so there was no actual thought behind it. This is all that I made...

Graphic design is my passion

(For real, anyone here who's really experienced in UI design? I am so lost)

Hey, Godot users. This collision setup is beyond stupid. What do you do instead? Please help me :)

WOW THANKS HOW NICE

Wuah

Shoutout to one of my highest quality assets I've ever made for a portfolio a few years ago

Found something else that's unused!

Rando fact:

This pattern is not a texture, just a graphical glitch. Thought it fit well.

Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.

I think some of the magic from learning how to model partially thanks to FNaF stems from making up machinery from simple geometrical shapes that might look complex from further away but makes absolutely no sense. It's a lot of fun! :)