
Next up
Coming back to OpenGL, i managed to get a pretty handy Bitmap renderer in place!
The way i'll be doing graphics here is by simply converting an image into a file in which my application can read and use!
Again, still no idea on what to make with this
Sneak peek : game's basically 85% complete, here are all of the items from the shop menu and each description of them (You may need to pause to read some of them)
btw, i haven't thought of a title for this game yet, what do you guys think it should be?
A little sneak peek at something i'm working at
This one is gonna be kinda Arcade-Focused (Most of the graphics are obviously just placeholders at the moment)
I may or may not have gotten carried away with adding the splash text
Oh well, here's all of them! There's gonna be a small label under the title that will randomly choose one string from this list
this wasn't really necessary, but i thought it was cool!
Yet another sneak peek of what i'm working at, the HP going below zero does nothing at the moment
the main gameplay is basically done, now i just need to add some kind of upgrade system and a few other fixes
What do you guys think about this project?
Accidentally made this Frutiger Aero-Looking graphic
I don't see a use for it yet, but i thought it looked pretty cool, so i'm gonna post it here i guess
ngl, i feel pretty proud of this shop system i made for my game
The icons may be a tiny bit off, but i guess it's the best i could've done with my pixel art
What do you guys think?
(Edit : fixed a layering issue on the fade in)
Update on the OpenGL Project :
Fonts - done
Image graphics - done
Audio - done
This source code is ready to be used as a base for any game i might make! Pretty proud of how this turned out!
What do you guys think?
(Bonus Windows XP Test on 2nd Image!)
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