Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
1 year ago

Hopefully once I’m finally free or have less work that I need to do I can focus on that thing again, I think I thought up of something for it that might work




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Old vs New

This is the code that draws the boxy looking geometry, new one has a bit more math but I'll take more horizontal code than vertical if you know what I mean

He's finally got his tail back

Actually YKW? I think we can do it, I'd have to make another slope type but it won't be to hard since it uses the same formula

Today just feels unreal for some reason

Testing out a new move! This move is for all characters

The urge to completely add single tag on instead of the ones I need for just now

Yes I'm using a spreadsheet for this, this is how serious I'm getting when I pull out Excel

I look back of my past Scratch past a bit weirdly nowadays

I may have been cringe but at least I somehow managed to meet pretty cool people lol

Another reason why tilesets can be tedious is that I have to get every single tile into it's own individual sprite

Reworking on how Tile Indexes

Very much numbers

Like originally the front corners of the slope were divided into 2 triangle tiles, which I have no idea why I even did that