1 year ago
hot take: I missed it when horror games actually had deep, emotion-pack stories.
Next up
remains
silly man(wip)
hey guys im alive, still
the bee thing from that one game i forgot what it was called
I DID NOT BUILD THIS(on an anarchy sever)
guh
"Always so close, but not close enough to time."
cooking...
mockup of an idea i had for gameplay of a five nights at candy's 2 remake (part 1, might finish in a few days if i remember to)
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