As you may have noticed development has been coming along really quickly the last few days,
This isn't because the game is being rushed or anything,
The reasoning is, I plan out the entire game before starting development, from how characters will function, to what tasks I want in a level, (nights 2 - 3, and all the extras content is planned already as well)
So all of the gameplay systems and character AI is made in advance, Basically just... piecing levels together.
Night 3, 4, 5 and 6 of Act 2 was made in the same time as Night 1 of act 3 because of this as well.
Next up
really happy with how this game is turning out. Hoping to have it ready soon!
Here's some before and after photos of the Act 2 Remaster
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
THE FINALE: ACT 3 - June 22nd
More info in the Article Below.
Final Teaser: Act 3 - June 22nd
Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
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Just some scrapped renders. was going to be used for death screens.
ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.










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