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2 months ago

How I feel about people who like to dump on games & call them bad without even saying why or giving constructive critism.


I'll admit I'm sadly guilty of this very rarely. The difference however is that I'm not a toxic dickhead, and I'll actually go back and apologize with constructive criticism to help them out.



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Okay I think I finally cracked the code on how to make fredfred 3 in a way im happy with, remind me tomorrow to work on it so i dont slack off like I have been these past few days.

Thank you.

Sweet, sweet jesus

One of the TRTF Deathmatch maps will literally involve you killing each other right outside of Fazbear Inc. I just thought that would be so funny that I had to make it a map.

It's still a work in progress of course, but I thought I might as well share.

Okay I lied when I said the game was releasing on Friday, because I released it just now! I'm so evil, muahahaha!

This is Speedy, a character from a major update I planned for this game that was canceled about a year ago

First playtest done by @Lord2903 , Feedback was "You made a good game" so I think I'm in the clear.

I'm aiming for a Friday release however no promises, we'll see, I can promise you I'll try my best.

The game is now open source, enjoy doing whatever you plan on doing with this information.

guess who's going to gamescom tomorrow

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

fazbear, har har har har har har har har har har, har har har har, har har har har. (happy anniversary!)