Game
Through Oneself
10 years ago

“How I made the graphics in Hidden in Plain Sight” video


Last week, we made a live stream about how to create the graphics for Hidden in Plain Sight. For those who missed it, the video is available as a Twitch.tv Highlight right now!

twitch.tv/japtar10101/v/63371555

For those with extensive Unity knowledge might actually be surprised at how little programming is involved in the video. In truth, the effect was achieved using a simple combination of multiple cameras, layers, render textures, and UI Masks. We only had to create one new shader: a slightly modified default Sprite shader with only one line changed.



1 comment

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!