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Through Oneself
10 years ago

“How I made the graphics in Hidden in Plain Sight” video


Last week, we made a live stream about how to create the graphics for Hidden in Plain Sight. For those who missed it, the video is available as a Twitch.tv Highlight right now!

twitch.tv/japtar10101/v/63371555

For those with extensive Unity knowledge might actually be surprised at how little programming is involved in the video. In truth, the effect was achieved using a simple combination of multiple cameras, layers, render textures, and UI Masks. We only had to create one new shader: a slightly modified default Sprite shader with only one line changed.



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