The original game character was a cowboy dressed in white and gold with a big hat. After designing the character and a bit of the platform, something didn’t feel right. So I started doing research on google and was inspired by various games. Remember I am still using Freehand MX and Photoshop 7. Reason being a change of laptop. After my research I began looking for a story. The story of Moses has always been something I have wanted to explore for a long time. So the story became natural to me. I didn’t know what I was putting myself through. I had to dig deeper in my research on Egyptian art works and history. Learning little by little I started building the game. I am enjoying making it and hope you will have fun playing it.
Next up
KFC
Wasup
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!
a drawing I did because I was bored😪. But I love how it turned out.😊
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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