The original game character was a cowboy dressed in white and gold with a big hat. After designing the character and a bit of the platform, something didn’t feel right. So I started doing research on google and was inspired by various games. Remember I am still using Freehand MX and Photoshop 7. Reason being a change of laptop. After my research I began looking for a story. The story of Moses has always been something I have wanted to explore for a long time. So the story became natural to me. I didn’t know what I was putting myself through. I had to dig deeper in my research on Egyptian art works and history. Learning little by little I started building the game. I am enjoying making it and hope you will have fun playing it.
Next up
KFC
Wasup
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
An infected room from the second part of Cybel ! Are you up for some cleansing?
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
New Teasers!
Daldos Gameplay
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames










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