4 years ago

https://gamejolt.com/games/sumocars/448928

Check out one of my games! It's a pretty cool racing game, however it is discontinued due to file loss.




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Good news!

Development is slowly resuming. We're now simply more busy than we used to be for years, so development will still likely be a little slower, but it's once again underway.

Have a screenshot of us having fun testing the new developer console! :)

Hello again!

We'd like to apologize for not communicating about the game, and what's been happening with the studio.

Please take a little bit of time out of your day to read the article below, explaining what happened, and what we're planning;

Thank You.

A statement regarding Sumo Cars 2's development;

Very difficult times are upon me. I have my future on the line currently, and a very thin one at that. I am not ending development, but it may be a while till the next update. Please be patient, thank you.

Now I am part of Darkevo's development as an illustrator and I manage the Gamejolt website. Go take a look!

https://gamejolt.com/games/darkevo/420443

if you want to help with the project, contact me or Mckiddy Games @MckiddybGames . Any help is accepted!

Merry Christmas everyone, and have a wonderful holiday.

From UGG. :)

Hey I'm a GMS2 Programmer who has worked on multiple games including: Hooks And Shotguns, Pulse jumper, Undertale: Disbelief, and NEOFALL.

I'm kinda bored and I'm looking for good projects to join.

DM me on discord: Benathen#2050

The project isn't dead! We know we sound like a broken record by now, but there's been difficulties in the real world stopping true progress.

However, progress IS being made. Have a screenshot of the new WIP map! :)

This website.

Please stop sending me notifications for this. I disabled them.

Leak Elite is a turn based hacking game where to beat a level you need to exploit its bug and make it crash. Its narrative is based on actual events and chat logs from real hackers.

https://gamejolt.com/games/leakelite/505952

Another snippet from development, back when update 0.3.2 was brewing. Maybe a little bit too much light?! :D