Next up
I'll leave this here
Functionality
It's based on a global string variable and works like this: you set "cinematic" and in that mode the variable activates code from a group, displaying the HUD
already showing what I did I proceed to delete it.
(lie I never do that xd)
Shadow Afterimage testing
To start things off with this page. Here is a concept for one of scenes.
Green Hill Next Zone
Up in the sky.
Base Level (MGE)(2022)
setting the scene
hmmmmmmmmm
Wall Jump And Wall Running in NSSW










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