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I'll leave this here

Functionality

It's based on a global string variable and works like this: you set "cinematic" and in that mode the variable activates code from a group, displaying the HUD

already showing what I did I proceed to delete it.

(lie I never do that xd)

Shadow Afterimage testing

To start things off with this page. Here is a concept for one of scenes.

Green Hill Next Zone

Up in the sky.

Base Level (MGE)(2022)

setting the scene

hmmmmmmmmm

Wall Jump And Wall Running in NSSW